//
//  NpcInfo.h
//  bailian
//
//  Created by loading on 12-11-18.
//
//

#ifndef bailian_NpcInfo_h
#define bailian_NpcInfo_h


#include "../PreInclude.h"
#include "CCPoint3D.h"

typedef struct CNpcInfo{
   
    
    uint32 nDWId;
    
    int16 nIndex;
    
    BYTE  nFace;
    
    BYTE nPatrolRule;
    
    BYTE nPointCount;
    
    vector<CCPoint3D> gPoints;

	void reset()
	{
		nDWId = 0;
		nIndex = 0;
		nFace = 0;
		nPatrolRule = 0;
		nPointCount = 0;
		gPoints.clear();
	}

} NPC_INFO;

#endif

